Hank Doyle, Card Sharp
{2}, {t}, Exile your hand: Draw five cards. Then
if the mana values of all cards exiled this way are sequential, you
may cast two of them without paying their mana costs. If all cards
exiled this way share a color, Hank Doyle deals 5 damage to any
target and you gain 5 life. If both are true, instead
you win the game. Activate only if you have exactly five cards in
hand. (A sequence has no gaps
or duplicates.)
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