Hank McCoy, Mutant Prodigy
by on
Hank McCoy, Mutant Prodigy
by on

Hank McCoy, Mutant Prodigy

When Hank enters the battlefield, draw 2 cards.
If you control a creature with power 4 or greater,
scry 4 before drawing.
{t}: Add {u} or {g}. Spend this mana only to cast a creature spell, and that spell can't be countered.
Revolt At the beginning of each combat phase, if
a permanent you controlled left the battlefield
this turn, you may pay {g/u}{g/u}. If you do, transform
Hank McCoy, Mutant Prodigy.

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