Harrow Flute
You can use an action to blow on this flute, producing a blaring shriek that is audible within 600 feet. Creatures who are less than 30 feet away must succeed on a DC 14 Wisdom saving throw or be deafened and have disadvantage on attacks and checks it makes until the end of its next turn. A creature that fails by 5 or more is incapacitated until the end of its next turn. After using it, roll a D10. On a 1, the flute shatters. The shrapnel deals 3d6 piercing damage to the blower and incapacitates them unti
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