Harry The Hammer
Armoured, UndeadWalk
(This creature cannot be blocked as long
as the defending player controls a creature
with any of the following types: Zombie,
Skeleton, Vampire, or Spirit)
Harry The Hammer gets +3/+3 and Trample
if there's a creature under an opponents
control with any of the following types:
Zombie, Skeleton, Vampire, or Spirit
Card Comments