Hashirama senju
+2: Add 1 Red or Green mana. If that mana is spent on a creature
spell, it gains riot. (It enters the battlefield with of a +1/+1
counter or haste)
-3: Create a 4/4 Wood golem creature token with reach and
vigilance.
-8: You get an emblem with "At the beginning of each end step,
create a 4/4 red and green Shin Susenju creature token with
trample."
Card Comments