Hashirama senju
by on
Hashirama senju
by on

Hashirama senju

+2: Add 1 Red or Green mana. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with of a +1/+1 counter or haste)
-3: Create a 4/4 Wood golem creature token with reach and vigilance.
-8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Shin Susenju creature token with trample."

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