Haste
Target creature gains +0/+1 and Haste (can Attack the round it
enters the battlefield). Additionally, the creature gains one of
the following abilities each round, chosen as an Instant: Double
Strike, Trample, or Vigilance. This spell lasts for 3 rounds.
The round after this spell ends, the creature is Tapped and cannot
take any actions.
"Hurry up and wait." - Army maxim
Card Comments