Haunted Armor
Haunted Armor enters the battlefield with X charge
counters on it.
Equipped creature gets +0/+2 and afterlife X where X is
the number of charge counters on Haunted Armor.
Remove 2 charge counters from Haunted Armor : Create
a 1/1 black and white flying spirit creature token.
Equip {3}
"It whispers and screams at the same time..." Cole S.
Card Comments