Hazardous Dice
At the beginning of each end step, put a luck counter on Hazardous
Dice.
Once per turn, each player may roll a number of six-sided die equal
to the number of luck counters on Hazardous Dice, then that player
may cast a spell from their hand without paying it's mana cost if
it's converted mana cost is equal to the result of one of those
die. If they can't, Hazardous Dice deals X damage to that player
equal to twice the number of luck counters on it.
"But I had a system!"
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