Hazirawn
You gain a +2 bonus on attack rolls and damage
rolls made with this weapon, and a hit deals an
extra 2d6 necrotic damage.
As an action you can expend charges and cast:
detect magic (1 charge); detect evil and good
(1 charge); detect thoughts (2 charges)
Any creature that you hit can't regain hit points
for 1 minute.
Card Comments