He Who Isn't
Other Nightmare, Horror, and Illusions get +1+1.
Whenever He Who Isn't deals combat damage to a player instead of
taking damage, that player mills a number of cards cards equal to
the damage.
Discard a card or Mill a card: He Who Isn't gains +1/+0 until the
end of the turn.
"Just because it's not real doesn't mean it can't hurt you"-
They Who Aren't Any Longer
Card Comments