Healing Cap Stem
This stem contains the mycelium of a magical mushroom. It can grow 5 fibrous yet edible healing nodes. As an action, a character may start eating one node. After 30 seconds of chewing, the character gains 1d6+4 hit points. The character can't use verbal components while chewing. The mushroom stem has a root spike, and will regain 1d4+x nodes at sunrise, if rooted, depending on the soil.
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