Healing Spirit
CT: 1 bonus Range: 60ft
Duration: 1minute Conc
Spirit Appears in 5ft cube. Whenever a creature
moves into the spirits space or starts its turn there
you may have the spirt heal 1d6 HP (no action).
As a bonus action you may move the spirt 30 ft to
a point you can see. Does not heal constructs or
undead.
For every level cast above 2nd heals an additional
1d6 HP.
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