Healing Spirit
Casting Time: 1 bonus action
Range: 60 feet
Duration: Concentration, up to 1 minute
You call forth a nature spirit to soothe the
wounded. As a bonus action on your turn, you
can move the Spirit up to 30 feet to a space you
can see. The spirit can heal twice. After that, the spirit
disappears.
See XGE, pg. 157.
Card Comments