Healing Spirit, Lvl 2 Spell
Range: 60 ft
Duration: Concentration, up to 1 minute
The intangible spirit appears in a space that is a
5-foot cube you can see within range.
Whenever you or a creature moves into the
spirits space, you can cause the spirit to restore
1d6 hit points to that creature (no action required).
As a bonus action, you can move the Spirit up to
30 feet. The spirit can heal 1 + your spellcasting
ability modifier times. After healing that
number of the spirit disappears.
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