Hector Ironfist
by on
Hector Ironfist
by on

Hector Ironfist

When Hector Ironfist enters the battlefield
roll a D6:
1-5: Hector Ironfist gains trample.
6: Hector Ironfist gains firststrike and trample.
"Extremely strong and lots of experience makes
a lean, mean, fighting machine"

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