Heinkel 111
by on
Heinkel 111
by on

Heinkel 111

Reload 3, Shoot 3, Flying
As long as you control one or more Light
Plane creatures, Heinkel 111 has hexproof.
Heinkel 111 gets -1/0 for each non-token creature an opponent controls with flying, until end of the turn.
Heinkel 111 gets +1/0 for each creature you control with flying, until end of the turn

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