Heliokraken
Trample
{7}{g/u}{g/u}: Adapt 6. (If this creature has no +1/+1 counters
on it, put six +1/+1 counters on it.)
Whenever you put a +1/+1 counter on
Heliokraken, draw a card, then put a +1/+1
counters on another target creature for each
card in your hand.
Card Comments