Helios' Ascension
by on
Helios' Ascension
by on

Helios' Ascension

You may only cast Helios' Ascension if Sunlight
is active.
Target creature gets +3/+1 and gains flying until end of turn. Exile this creature the next time
Luna rises.
Eclipse - {w}: Put Helios' Ascension on the bottom of your library. Activate this ability only when a player has 10 life or less.
Devotion to Helios circumvents all cost.

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