Helius, Paladin of the Sun
by on
Helius, Paladin of the Sun
by on

Helius, Paladin of the Sun

Haste, Vigilance
When Helius, Paladin of the Sun enters, exile up to one target nonland permanent until Helius, Paladin of the Sun leaves the battlefield.
{t}: Target creature gains your choice of double strike, haste, or trample until end of turn.
{r}: Target creature gains +1/+0 until end of turn.
{w}: Target creature gain +0/+1 until end of turn.

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