Hellfire Galleon
{r}: Put a fuse counter on Hellfire Galleon if there are less than
seven fuse counters on it.
If Hellfire Galleon would die, if it attacked or
blocked this turn. Then it deals X damage to
each creature that crewed it this turn and X
damage to target creature, where X is the
number of fuse counters on Hellfire Galleon.
Crew 2
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