Hellflame Peaks
{t}: Add {c}.
{2}, {t}: Put a +1/+1 counter on Hellflame Peaks.
{3}, {t}: Choose first strike, menace, or trample.
Put a counter of that kind on Hellflame Peaks.
{2}{b}{r}: Until end of turn, Hellflame Peaks
becomes a 0/0 black and red Elemental creature.
It's still a land.
Card Comments