Henry Creel, the Contortion
Menace, Prowess
When you play Henry Creel, sacrifice all other creatures you
control. Henry Creel gains two
+1/+1 counters for each.
{X}, Pay X life: destroy target creature with X toughness, where X
is less than Henry Creel's
power.
When Henry Creel would die or be exiled, phase
and transform it instead. It's +1/+1 counters
become loyalty counters.
Card Comments