Hermit Island Witch
by on
Hermit Island Witch
by on

Hermit Island Witch

Homeland (When this creature enters the battlefield,
chose one listed land type you control.The creature
gains the noted ability.)

Plains: {w},{t}: Gain 2 life.
Island: {u},{t}: Scry 2.
Swamp: {b},{t}: Target creature gets -2/0 until
end of turn.
Other: {2},{t}: Horn Bearer Witch deals 1
damage to target creature
"Even a witch who live on a lonely island can
have the Crow' fire.."

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