Hero Phase - Endless Spell
The Burning Head
Casting value {6} and a range of 8"
Can be moved up to 8" and can fly.
After this endless spell has moved, if any
units are within 3" of it, roll a dice for each
unit within 3" of this endless spell. On a 2+,
that unit suffers D3 mortal wounds. After
this endless spell causes any mortal wounds
with this ability, it is removed from play.
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