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Heroism
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Heroism
by on

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Heroism

Until the spell ends, the target is immune to being frightened and gains temporary hit points equal to your spellcasting ability modifier at the start of each of its turns.
When the spell ends, the target loses any remaining temporary hit points.
At Higher Levels: You can target one additional creature for each slot level above 1st.
T= Conc., up to 1 minute || R= Touch

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