Heroism
Until the spell ends, the target is immune to being frightened and
gains temporary hit points equal to your spellcasting ability
modifier at the start of each of its turns.
When the spell ends, the target loses any remaining temporary hit
points.
At Higher Levels: You can target one additional creature for each
slot level above 1st.
T= Conc., up to 1 minute || R= Touch
Card Comments