Hexproof
Until the start of your next turn,
you and creatures of your choice within 30 feet
of you cannot be targeted by Spell Attacks and
have Advantage on all Spell Saving Throws. Additionally, a creature
with Hexproof is
immune to non-damaging effects from a Spell
Saving Throw. When you are subjected to a
spell effect that allows you to make a saving
throw to take only half damage, you instead
take no damage if you succeed on the saving
throw, and only half damage if you fail.
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