Hideaway Vigilant
Hexproof, reach
The first time each turn that a creature enters play
under an opponent's control, you may put a jewel
counter on a land you control unless that player
pays {2}.
When Hideaway Vigilant blocks, you may remove a
jewel counter from a permanent you control. If you
do, Hideaway Vigilant gets +2/+0 and gains first
strike until end of turn.
Card Comments