High King Sovelis
by on
High King Sovelis
by on

High King Sovelis

At the beginning of your end step, each
opponent votes for war or peace. For each player
who voted for war, you draw a card and gain 2
life. Then each opponent who voted for peace
draws a card and creatures those players control
cant attack your or planeswalkers you control
until your next turn.
Ruling a kingdom and ruling it well requires far
more than benevolence.

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