Highspire Pawn
by on
Highspire Pawn
by on

Highspire Pawn
Highspire Pawn


First strike, defender
{2}: Highspire Pawn loses defender until end of turn.
The guard-automatons of the highspires referred to as "pawns" are not the real pawns in the situation.

Love this card?

Support SteampunkDragon's creations
with a gift of Premium Membership!

Gift

Card Comments