Hiro, Wisdom Summoner
by on
Hiro, Wisdom Summoner
by on

Hiro, Wisdom Summoner

+1: Scry 1. If it is an enchantment card, draw a card.
-3: Gain control of target creature until end of turn.
-7: Your opponents play with their hands open until Hiro, Wisdom Summoner leaves the battlefield.

Love this card?

Support HeroKP's creations
with a gift of Premium Membership!

Gift

Card Comments