Hit, Legendary Assassin
by on
Hit, Legendary Assassin
by on

Hit, Legendary Assassin

Reach
Time-Skip{2}{u}{b}- Until your next turn, spells
and abilities your opponent controls
can't cause Hit to leave the battlefield, and
Hit gains hexproof.
Deadly Precision{3}{u}{b}-Target creature
gets -3/-3 until end of turn. If that creature
would be destroyed this turn, exile it instead.

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