Hitmonchan REVISED
Double strike Creatures with power less than Hitmonchan’s can’t block it. Fire Punch — {1}{r}{r}: Until end of turn, this creature gets +3/+0 and gains “Whenever this creature deals combat damage to an opponent, it deals 1 damage to target creature that player controls.” Activate only once each turn. Thunder Punch — {1}{r}{w} — Until end of turn, this creature gets +3/+0 and gains “Whenever this creature deals combat damage to an opponent, it deals that much damage to each other opponent.” Activate only once each turn. Brick Break — {rg}{gw}: Creatures your opponents control lose hexproof until end of turn.


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