HIVE TREMORS
by on
HIVE TREMORS
by on

HIVE TREMORS

Play at the start of any round.
Every Active fighter on the table must make an
Initiative test - any who fail are Pinned. After
all fighters have tested, place D3 additional loot
caskets anywhere on the table not within 6" of
a fighter. Finally, if the game uses a Zone
Mortalis scenario, place D3 spare ductways
across any walls of your choice. If the game
uses a Sector Mechanicus scenario, remove D3
ladders of your choice.

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