Holo-Man
by on
Holo-Man
by on

Holo-Man

Immaterial: Holo-Man cannot attack.
{2} Holographic Decoys: If any of your characters would be knocked out by an attack, you may play this ability. If you do,
roll a die. Target character is only knocked
out if the die roll results in a 1 or 2. You can play this ability multiple times per turn.

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