Holy Ground: Sengir Cathedral
by on
Holy Ground: Sengir Cathedral
by on

Holy Ground: Sengir Cathedral

Covenant — Each nonland card in your starting
deck is black and/or is an artifact. (If this card is
your chosen covenant, you may begin the game with it in your hand. Shuffle another card from your hand back into your library.)


You cannot play spells. Your life total cannot change.

At the end of your turn, if any player has 4 lands,
target opponent loses 1 life. Shuffle this card back into your library.

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