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Holy Powers
This spells costs {1} less for each permanent target opponent controls more than you.
When Holy Powers enters the battlefield, exile two nonland permanents until sanctuary of power leaves the battlefield.
At the beginning of your upkeep, each opponent and each creature they control takes 2 damage.
At the beginning of your draw step, draw 2 cards.
At the beginning of your combat, each creature you control gains +2/+2 and trample until end of turn.
at the beginning of your end step, return 2 creature c


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