Holy Symbol of Ravenkind
Has 10 charges. Regains 1d6+4 charges each dawn.
Hold Vampires. As an action, use 1 charge to make vampires
and vampire spawn within 30 ft make a DC 15 Wis save or be
paralyzed for 1 minute. They can retry at the end of their
turn.
Turn Undead. If you have the Turn Undead/Unholy feature,
expend 3 charges to give undead disadvantage against the effect's
saves.
Sunlight. As an action, use 5 charges to make the
symbol shed bright light for 30 ft and dim light for
another 30. This li
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