Holy Water
When you use a spell to heal a creature within
5 ft. of you, you can chose to rub this Holy Water
on their wounds as a free action, granting +2 to
that spells healing. You must choose to do this
before you roll for the health recovered. the
water loses its potency after one use.
This water was blessed by the head priest of the temple
you grew up in. It is strangely warm to the touch.
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