Hook
•Throw a hooked chain at Target Opponent, within
4 spaces, STRIKING them, dealing 2 DAMAGE.
PULL them to a space adjacent to you.
•If they are dealt DAMAGE by this ABILITY,
EVADE and INTERRUPT ABILITIES played by
that Opponent cost an additional {2} until the end of
the turn.
•You may not use ABILITIES that use a SHIELD
until the start of your next turn.
Card Comments