Hook
•STRIKE Target Opponent, within 4 spaces, by
throwing a hooked chain at them, dealing 2 Damage.
Pull them to a space adjacent to you.
•If they are dealt Damage by this Ability,
Evade
and Interrupt Abilities played by that Opponent cost
an additional {2} until the end of the turn.
•You may not use Abilities that use a Shield
until
the start of your next turn.
Card Comments