Hope - The Hermit - XVI
by on
Hope - The Hermit - XVI
by on

Hope - The Hermit - XVI

Select target Magiknight, then Roll 1d20:
•20: Repair X Crystalline Fractures, and both of you
remove any combination of Stress and Exhaustion up to
X, split between both of you.
•6-19: Repair X Crystalline Fractures.
•2-5: Repair X/2 Crystalline Fractures.
{bull}1: Receive X Magical Damage. Add Despair to your
hand from your library.

Love this card?

Support aroblesp91's creations
with a gift of Premium Membership!

Gift

Card Comments