Hope - The Hermit - XVI
Select target Magiknight, then Roll 1d20:
•20: Repair X Crystalline Fractures, and both of you
remove any combination of Stress and Exhaustion up to
X, split between both of you.
•6-19: Repair X Crystalline Fractures.
•2-5: Repair X/2 Crystalline Fractures.
{bull}1: Receive X Magical Damage. Add Despair to your
hand from your library.
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