Host with the Most
Solo-Cup-bond (You may pair this creature with another unpaired party creature when either enters. They remain paired for as long as you control both of them. (A party creature is a Cleric, Rogue, Warrior or Wizard.)) As long as this creature is paired with another creature, each of those creatures get +1/+1 for each creature in your party. If you have a full party they gain protection from the authorities. (The authorities are Soldier, Knight, Detective and Noble creatures)


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