House of the Red Wind
by on
House of the Red Wind
by on

House of the Red Wind
House of the Red Wind

(Transforms from Fourarms.)
When House of the Red Wind enters the
battlefield, starting with you, each player votes
for aggression or tradition. If aggression gets
more votes, creatures you control have Double
Strike. If tradition gets more votes or the vote is
tied, creatures you control have Menace.
Sacrifice two lands: Destroy target land.

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