Hulk
by on
Hulk
by on

Hulk

+2: Each creature you control gets +3/+3 and trample until end of turn.
-4: Until end of turn, any damage dealt to Hulk is prevented. Put (x) +1/+1 counter on target creature, where x is the damage prevented.
-10: Hulk becomes 10/10 Indestructible Warrior with reach and trample. Gains "Whenever Hulk is dealt damage put that many +1/+1 counter on Hulk."

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