Hulum Heldred
+4: Restart the game, leaving Hulum Heldred on the battlefield
under your control.
0: Put a 5/5 black creature token with flying, intimidate, haste
and indestructible onto the battlefield. Exile it at the end of
combat.
-8: Deal 50 damage divided as you choose among any number of target
creatures and/or players and/or planeswalkers.
Card Comments