Humble
by on
Humble
by on

Humble

Enchant target creature or enchantment an opponent controls.
Enchanted creature becomes memory
token. (A memory token is an artifact with {2}{t}, Sacrifice this artifact: Return target creature from your graveyard to the battlefield. It gains "Haste" and "If this creature would die, exile it instead." At the beginning of
the next endstep, sacrifice it)

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