Hunt: Great Girros
Monster Toughness—3
1.) Roll a D6. If the results plus the hunter's
defense are less than or equal to 6, the hunter
takes 1 damage and loses four agility until
the beginning of your next turn's end step.
2.) If the hunter has two or less agility, they take
3 damage.
3.) The hunter deals damage equal to its power
plus its agility to the monster.
4.) Quest Failure
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