Hunter Grimm, Slayer
Whenever this creature mutates, you get an experience counter.
Hunter gets +1/+1 for each experience counter you have.
Whenever Hunter deals combat damage to an opponent, reveal cards
from the top of your library until you reveal a nonland card. Put
that card into your hand, then put the rest on the bottom of your
library in any order. If Hunter is modified, create a treasure
token. Otherwise, draw a card.
Flash, mutate {2}{w/b}{u}{u}
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