Hunter's Mark, Lvl 1 Spell
Range: 90 ft
Duration: Concentration, Up to 1 hour
You choose a creature and mystically mark
it as your quarry. Until the spell ends, you
deal an extra 1d6 damage to the target
whenever you hit it with a weapon attack,
and you have advantage on any Wisdom
(Perception) or Wisdom (Survival) check
you make to find it. If the target drops to 0 hit
points before this spell ends, you can use a bonus
action on a subsequent turn to mark a new target.
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